ผลต่างระหว่างรุ่นของ "418383/418587 ภาคปลาย 2553/คะแนนการบ้าน 2"
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Cardcaptor (คุย | มีส่วนร่วม) (→คะแนน) |
Cardcaptor (คุย | มีส่วนร่วม) |
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แถว 9: | แถว 9: | ||
<td align="center">51180537</td> | <td align="center">51180537</td> | ||
<td align="center">51180628</td> | <td align="center">51180628</td> | ||
+ | <td align="center">51180727</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
แถว 92: | แถว 93: | ||
playScreen.ChangeState(playScreen.pauseState); | playScreen.ChangeState(playScreen.pauseState); | ||
} | } | ||
+ | </geshi> | ||
+ | </td> | ||
+ | <td> | ||
+ | <geshi lang="csharp"> | ||
+ | else if (playScreen.gameState.BrickCount <= 0) | ||
+ | { | ||
+ | if (lv == 3) | ||
+ | { | ||
+ | Constants.MAP_NAME = "map03"; | ||
+ | |||
+ | |||
+ | } | ||
+ | else | ||
+ | { | ||
+ | |||
+ | Constants.MAP_NAME = "map02"; | ||
+ | lv = 3; | ||
+ | } | ||
+ | playScreen.LoadContent(); | ||
+ | |||
+ | if (lv2 != 3) | ||
+ | { | ||
+ | lv2 += 1; | ||
+ | playScreen.Game.SwitchScreen(Constants.NEXT_LV_SCREEN_NAME); | ||
+ | } | ||
+ | else | ||
+ | { | ||
+ | lv = 1; | ||
+ | lv2 = 1; | ||
+ | Constants.MAP_NAME = "map01.txt"; | ||
+ | playScreen.Game.SwitchScreen(Constants.GAME_CLEARED_SCREEN_NAME); | ||
+ | |||
+ | } | ||
+ | } | ||
+ | else if (playScreen.keySensor.IsKeyTyped(KeyMapping.pauseKey)) | ||
+ | playScreen.ChangeState(playScreen.pauseState); | ||
</geshi> | </geshi> | ||
</td> | </td> |
รุ่นแก้ไขเมื่อ 08:40, 20 มีนาคม 2554
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การลอกกันที่ผมจับได้
โค้ดเปลี่ยนด่านใน PlayScreen.cs
51180537 | 51180628 | 51180727 |
<geshi lang="csharp"> else if (playScreen.gameState.BrickCount <= 0) { if (lv == 3) { Constants.MAP_NAME = "map03";
} else { Constants.MAP_NAME = "map02"; lv = 3; } playScreen.LoadContent(); if (lv2 != 3) { lv2 += 1; MediaPlayer.Stop(); MediaPlayer.Play(song3); playScreen.Game.SwitchScreen(Constants.NEXT_LV_SCREEN_NAME); } else { lv = 1; lv2 = 1; Constants.MAP_NAME = "map01.txt"; playScreen.LoadContent(); playScreen.Game.SwitchScreen(Constants.GAME_CLEARED_SCREEN_NAME); } } else if (playScreen.keySensor.IsKeyTyped(KeyMapping.pauseKey)) playScreen.ChangeState(playScreen.pauseState); } </geshi> |
<geshi lang="csharp"> else if (playScreen.gameState.BrickCount <= 0) { if (lv == 3) { Constants.MAP_NAME = "map03"; MediaPlayer.Stop(); } else { Constants.MAP_NAME = "map02"; MediaPlayer.Stop(); lv = 3; } playScreen.LoadContent(); if (lv2 != 3) { lv2 += 1; MediaPlayer.Play(song4); playScreen.Game.SwitchScreen(Constants.NEXT_LV_SCREEN_NAME); } else { lv = 1; lv2 = 1; Constants.MAP_NAME = "map01"; MediaPlayer.Play(song5); Constants.ascore = 0; playScreen.LoadContent(); playScreen.Game.SwitchScreen(Constants.GAME_CLEARED_SCREEN_NAME); } } else if (playScreen.keySensor.IsKeyTyped(KeyMapping.pauseKey)) playScreen.ChangeState(playScreen.pauseState); } </geshi> |
<geshi lang="csharp"> else if (playScreen.gameState.BrickCount <= 0) { if (lv == 3) { Constants.MAP_NAME = "map03";
} else { Constants.MAP_NAME = "map02"; lv = 3; } playScreen.LoadContent(); if (lv2 != 3) { lv2 += 1; playScreen.Game.SwitchScreen(Constants.NEXT_LV_SCREEN_NAME); } else { lv = 1; lv2 = 1; Constants.MAP_NAME = "map01.txt"; playScreen.Game.SwitchScreen(Constants.GAME_CLEARED_SCREEN_NAME); } } else if (playScreen.keySensor.IsKeyTyped(KeyMapping.pauseKey)) playScreen.ChangeState(playScreen.pauseState); </geshi> |