ผลต่างระหว่างรุ่นของ "01219245/cocos2d-html5/Sprites"

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     \- mygames
 
     \- mygames
  
A Cocos2d-html5 application needs a few boiler-plate codes; we shall provide a simple template for that.
+
A Cocos2d-html5 application needs a few boiler-plate codes; we shall provide a simple template for that: [http://theory.cpe.ku.ac.th/wiki/images/219245-template.zip 219245-template.zip].  Download '''<tt>219245-template.zip</tt>''' and unzip it into <tt>mygames</tt>. Rename directory '''<tt>219245-template</tt>''' to '''<tt>tutorial1</tt>''' and create a Git repository there.
 
 
Create directory <tt>tutorial1</tt> inside <tt>mygames</tt>
 
  
 
== Sprites ==
 
== Sprites ==

รุ่นแก้ไขเมื่อ 11:21, 3 กุมภาพันธ์ 2557

This is part of 01219245.

In this tutorial, we will create a simple html5 program with Cocos2d-x.

In what follows, you should use Firefox as a browser. Chrome has stricter permission so if you want to view Cocos2d-html5 game, you'll have to install a web server software in your laptop.

Getting started

This tutorial is based on Cocos2d-html5 version 2.2.2, however, it should work for other versions as well.

Download the library Cocos2d-html5 from here.

Find a location for the library and unzip the library there. In that directory, it should look like this:

\- Cocos2d-html5-v2.2.2
   |- AUTHORS.txt
   |- CHANGELOG.txt
   |- cocos2d
   |- extensions
   |- external
   |- HelloHTML5World
   |- index.html
   |- lib
   |- licenses
   |- README.mdown
   |- samples
   |- template
   \- tools

Let's create directory mygames inside Cocos2d-html5-v2.x.x and we will put all our games there.

\- Cocos2d-html5-v2.2.2
   |- ..
   \- mygames

A Cocos2d-html5 application needs a few boiler-plate codes; we shall provide a simple template for that: 219245-template.zip. Download 219245-template.zip and unzip it into mygames. Rename directory 219245-template to tutorial1 and create a Git repository there.

Sprites

Moving sprites

Keyboard inputs