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Jittat (คุย | มีส่วนร่วม) (หน้าที่ถูกสร้างด้วย ': ''This is part of 01219245.'' This guide is very short. It only discuss various techniques in implementing platform games. Her...') |
Jittat (คุย | มีส่วนร่วม) |
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แถว 9: | แถว 9: | ||
== Collision detection: cc.Rect == | == Collision detection: cc.Rect == | ||
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+ | Previously, we have implemented our own collision detection routine. However, Cocos2d-html5 has provided us with a few nice collision detection tools. |
รุ่นแก้ไขเมื่อ 02:59, 26 กุมภาพันธ์ 2557
- This is part of 01219245.
This guide is very short. It only discuss various techniques in implementing platform games.
Here are a few useful links:
- The guide to implementing 2D platformers by Rodrigo Monteiro.
- Sonic Physics Guide
Collision detection: cc.Rect
Previously, we have implemented our own collision detection routine. However, Cocos2d-html5 has provided us with a few nice collision detection tools.