ผลต่างระหว่างรุ่นของ "01219245/cocos2d/Platform1"
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Jittat (คุย | มีส่วนร่วม) |
Jittat (คุย | มีส่วนร่วม) |
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[[Image:Cocos-jumper-platform.png]] | [[Image:Cocos-jumper-platform.png]] | ||
− | This is a sample Cocos2d-html5 project that has a jumper over a set of blocks. It implements simple physical movement and rectangular collision detection. View its [https://bitbucket.org/jittat/cocos2d-html5-jump | + | This is a sample Cocos2d-html5 project that has a jumper over a set of blocks. It implements simple physical movement and rectangular collision detection. View its [https://bitbucket.org/jittat/cocos2d-html5-jump source code at Bitbucket]. |
รุ่นแก้ไขเมื่อ 05:19, 26 กุมภาพันธ์ 2557
- This is part of 01219245.
This guide is very short. It only discuss various techniques in implementing platform games.
Here are a few useful links:
- The guide to implementing 2D platformers by Rodrigo Monteiro.
- Sonic Physics Guide
เนื้อหา
Collision detection: cc.Rect
Previously, we have implemented our own collision detection routine. However, Cocos2d-html5 has provided us with a few nice collision detection tools.
Bounding boxes and world co-ordinates
Intersection
Falling on top
Example code
This is a sample Cocos2d-html5 project that has a jumper over a set of blocks. It implements simple physical movement and rectangular collision detection. View its source code at Bitbucket.