ผลต่างระหว่างรุ่นของ "01219245/cocos2d-js/installation/3.2"
Jittat (คุย | มีส่วนร่วม) |
Jittat (คุย | มีส่วนร่วม) |
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(ไม่แสดง 3 รุ่นระหว่างกลางโดยผู้ใช้คนเดียวกัน) | |||
แถว 1: | แถว 1: | ||
− | : ''This is part of [[01219245]].'' | + | : ''This is part of [[01219245-57]].'' |
[http://cocos2d-x.org/products#cocos2dx-js Cocos2d-JS] comes with a console tool to create new projects and run as a web server for your game. | [http://cocos2d-x.org/products#cocos2dx-js Cocos2d-JS] comes with a console tool to create new projects and run as a web server for your game. | ||
แถว 22: | แถว 22: | ||
Unzip the zip file to where you want to keep the framework's files. | Unzip the zip file to where you want to keep the framework's files. | ||
− | + | Change directory to where you unzipped the files. Then call | |
python setup.py | python setup.py | ||
− | ' | + | And that's it. |
== Checking the installation == | == Checking the installation == | ||
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=== A sample HelloWorld page === | === A sample HelloWorld page === | ||
+ | Cocos2d-JS comes with a sample application when you create a new app. Find a temporary location and call | ||
+ | |||
+ | cocos new -l js --no-native hello | ||
+ | |||
+ | The script will create a directory '''hello'''. We can run the app there. | ||
+ | |||
+ | cd hello | ||
+ | cocos run -p web |
รุ่นแก้ไขปัจจุบันเมื่อ 08:03, 8 กุมภาพันธ์ 2559
- This is part of 01219245-57.
Cocos2d-JS comes with a console tool to create new projects and run as a web server for your game.
เนื้อหา
Requirements
Python 2
The console tool for cocos2d-js uses python.
Linux/Mac: If you are running Linux or Mac, you should be fine with this step. However, you can make sure that you are running the right version of python, by calling
python --version
and see that the version is 2.x.x
Windows: If you are using Windows, please install python. You can go to https://www.python.org to download. MAKE SURE THAT YOU GET VERSION 2.7.x, as Cocos2d-JS does not work with Python3.
After you installed Python, it will be nice to set the path on your machine so that you can call python from the command line. Ask our TAs for this help.
Download Cocos2d-JS and install
Download Cocos2d-JS 3.2 from: Cocos2d website, or mirror (should be faster).
Unzip the zip file to where you want to keep the framework's files.
Change directory to where you unzipped the files. Then call
python setup.py
And that's it.
Checking the installation
Cocos command line
Try calling cocos from the command line. You should see:
/xxxx/cocos2d-js-v3.2/tools/cocos2d-console/bin/cocos.py 1.5 - cocos console: A command line tool for cocos2d-x Available commands: run Compiles & deploy project and then runs it on the target luacompile minifies and/or compiles lua files deploy Deploy a project to the target compile Compiles the current project to binary new Creates a new project jscompile minifies and/or compiles js files Available arguments: -h, --help Show this help information -v, --version Show the version of this command tool Example: /xxxxx/cocos2d-js-v3.2/tools/cocos2d-console/bin/cocos.py new --help /xxxxx/cocos2d-js-v3.2/tools/cocos2d-console/bin/cocos.py run --help
Running a sample game
Change directory into samples/js-moonwarriors
cd samples/js-moonwarriors
Then call
cocos run -p web
The script will start a web server at your machine. Now you can point your browser to: http://127.0.0.1:8000/samples/js-moonwarriors/ to start playing MoonWarriors.
A sample HelloWorld page
Cocos2d-JS comes with a sample application when you create a new app. Find a temporary location and call
cocos new -l js --no-native hello
The script will create a directory hello. We can run the app there.
cd hello cocos run -p web