ผลต่างระหว่างรุ่นของ "01219245-58"
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ไปยังการค้นหา
Jittat (คุย | มีส่วนร่วม) |
Jittat (คุย | มีส่วนร่วม) |
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แถว 4: | แถว 4: | ||
== Lectures == | == Lectures == | ||
− | * Week 1 (Jan 22): Introduction. ([http://theory.cpe.ku.ac.th/wiki/images/01219245-01-intro.pdf slides]) | + | * Week 1 (Jan 22): |
+ | ** Introduction. ([http://theory.cpe.ku.ac.th/wiki/images/01219245-01-intro.pdf slides]) | ||
** Modern software development: | ** Modern software development: | ||
*** [https://www.youtube.com/watch?v=QoAOzMTLP5s Business Model Canvas Explained] is a nice clip that tells you what business thinks when developing a new product. | *** [https://www.youtube.com/watch?v=QoAOzMTLP5s Business Model Canvas Explained] is a nice clip that tells you what business thinks when developing a new product. | ||
**** A more detailed introduction on how to creating business model [https://www.youtube.com/watch?v=wwShFsSFb-Y Ep1], [https://www.youtube.com/watch?v=wlKP-BaC0jA Ep2], [https://www.youtube.com/watch?v=iA5MVUNkSkM Ep3], [https://www.youtube.com/watch?v=7O36YBn9x_4 Ep4], [https://www.youtube.com/watch?v=-2gd_vhNYT4 Ep5], [https://www.youtube.com/watch?v=SshglHDKQCc Ep6] | **** A more detailed introduction on how to creating business model [https://www.youtube.com/watch?v=wwShFsSFb-Y Ep1], [https://www.youtube.com/watch?v=wlKP-BaC0jA Ep2], [https://www.youtube.com/watch?v=iA5MVUNkSkM Ep3], [https://www.youtube.com/watch?v=7O36YBn9x_4 Ep4], [https://www.youtube.com/watch?v=-2gd_vhNYT4 Ep5], [https://www.youtube.com/watch?v=SshglHDKQCc Ep6] | ||
*** [http://blog.crisp.se/2012/10/25/henrikkniberg/agile-product-ownership-in-a-nutshell Agile Product Ownership in a Nutshell] (by Henrik Kniberg) gives an overall view on how software development is a collaboration between developers and stakeholders (users) and how important communication is. | *** [http://blog.crisp.se/2012/10/25/henrikkniberg/agile-product-ownership-in-a-nutshell Agile Product Ownership in a Nutshell] (by Henrik Kniberg) gives an overall view on how software development is a collaboration between developers and stakeholders (users) and how important communication is. | ||
+ | ** Coding convention. ([http://theory.cpe.ku.ac.th/wiki/images/01219245-03a-coding-convention.pdf slides]) | ||
+ | ** Practice on task breakdown. ([http://theory.cpe.ku.ac.th/wiki/images/01219245-03c-task-breakdown-practice.pdf slides]) | ||
+ | |||
+ | * Week 2 (Jan 23): Incremental & iterative development ([http://theory.cpe.ku.ac.th/wiki/images/01219245-02-incremental-development.pdf slides]) | ||
== Labs == | == Labs == |
รุ่นแก้ไขเมื่อ 19:20, 11 กุมภาพันธ์ 2559
This is a course homepage for 01219245/01219246 Individual Software Process and Individual Software Process Lab for 2nd semester, academic year 2558.
เนื้อหา
Announcements
Lectures
- Week 1 (Jan 22):
- Introduction. (slides)
- Modern software development:
- Business Model Canvas Explained is a nice clip that tells you what business thinks when developing a new product.
- Agile Product Ownership in a Nutshell (by Henrik Kniberg) gives an overall view on how software development is a collaboration between developers and stakeholders (users) and how important communication is.
- Coding convention. (slides)
- Practice on task breakdown. (slides)
- Week 2 (Jan 23): Incremental & iterative development (slides)
Labs
Preparations
Various practical skills (we will discuss these topic in class as well.)
- Command-line shell: In the modern era of computing, we usually enjoy using nice GUI program to work with our files and folder. However, command-line interface still wins in many aspects. It can be much faster and more accurate. In many cases, e.g., in server maintenance and in many DevOps's activities, command-line interface is the only choice. Here are a few how-to:
- Windows:
- Linux:
- by tutoraLinux
- in Thai Intro Unix CLI
- Mac OS:
- Master your Editor/IDE:
Git
JavaScript
- Getting Started with JavaScript
- After you finish each tutorial, you should try to work on its quiz to make sure that you grasp core concepts of each tutorial.
- Tutorial 1: Number guessing game
- Self quiz after finishing the tutorial: self-quiz-tut1.pdf
- Tutorial 2: Event-driven programming
- Self quiz: self-quiz-tut2.pdf
- Tutorial 3: 21 Game
- Tutorial 4: Hangman
Cococs2d-JS
- We will use Cocos2d-JS as a game development framework.
- Installation
- Tutorial 100 - sprites
Video clips
- Git
- JavaScript: basic