ผลต่างระหว่างรุ่นของ "01219245-58"
ไปยังการนำทาง
ไปยังการค้นหา
Jittat (คุย | มีส่วนร่วม) |
Jittat (คุย | มีส่วนร่วม) |
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แถว 16: | แถว 16: | ||
** Incremental & iterative development ([http://theory.cpe.ku.ac.th/wiki/images/01219245-02-incremental-development.pdf slides]) | ** Incremental & iterative development ([http://theory.cpe.ku.ac.th/wiki/images/01219245-02-incremental-development.pdf slides]) | ||
** Planning 1. ([http://theory.cpe.ku.ac.th/wiki/images/01219245-04c-planning1.pdf slides]) | ** Planning 1. ([http://theory.cpe.ku.ac.th/wiki/images/01219245-04c-planning1.pdf slides]) | ||
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+ | * Week 3 (Feb 19): | ||
** Software testing, Unit testing, TDD ([http://theory.cpe.ku.ac.th/wiki/images/01219245-04a-test-principles-unit-testing.pdf slides]) | ** Software testing, Unit testing, TDD ([http://theory.cpe.ku.ac.th/wiki/images/01219245-04a-test-principles-unit-testing.pdf slides]) | ||
** Unit testing in JavaScript ([http://theory.cpe.ku.ac.th/wiki/images/01219245-04b-unit-testing-javascript.pdf slides]) | ** Unit testing in JavaScript ([http://theory.cpe.ku.ac.th/wiki/images/01219245-04b-unit-testing-javascript.pdf slides]) | ||
*** Template for TDD practice: [http://theory.cpe.ku.ac.th/wiki/images/219245-practice.zip 219245-practice.zip] | *** Template for TDD practice: [http://theory.cpe.ku.ac.th/wiki/images/219245-practice.zip 219245-practice.zip] | ||
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** Game design principles. ([http://theory.cpe.ku.ac.th/wiki/images/01219245-03b-game-design-principles.pdf slides]) | ** Game design principles. ([http://theory.cpe.ku.ac.th/wiki/images/01219245-03b-game-design-principles.pdf slides]) | ||
*** Game design slides by [http://www.slideshare.net/resmini Andrea Resmini]: [http://www.slideshare.net/resmini/game-design-lecture-1 lecture1], [http://www.slideshare.net/resmini/game-design-lecture-2-15128133 lecture2], [http://www.slideshare.net/resmini/game-design-lecture-3 lecture3], [http://www.slideshare.net/resmini/game-design-lecture-4 lecture4] | *** Game design slides by [http://www.slideshare.net/resmini Andrea Resmini]: [http://www.slideshare.net/resmini/game-design-lecture-1 lecture1], [http://www.slideshare.net/resmini/game-design-lecture-2-15128133 lecture2], [http://www.slideshare.net/resmini/game-design-lecture-3 lecture3], [http://www.slideshare.net/resmini/game-design-lecture-4 lecture4] |
รุ่นแก้ไขเมื่อ 01:36, 19 กุมภาพันธ์ 2559
This is a course homepage for 01219245/01219246 Individual Software Process and Individual Software Process Lab for 2nd semester, academic year 2558.
เนื้อหา
Announcements
Lectures
- Week 1 (Jan 22):
- Introduction. (slides)
- Modern software development:
- Business Model Canvas Explained is a nice clip that tells you what business thinks when developing a new product.
- Agile Product Ownership in a Nutshell (by Henrik Kniberg) gives an overall view on how software development is a collaboration between developers and stakeholders (users) and how important communication is.
- Coding convention. (slides)
- Practice on task breakdown. (slides)
- Week 3 (Feb 19):
- Software testing, Unit testing, TDD (slides)
- Unit testing in JavaScript (slides)
- Template for TDD practice: 219245-practice.zip
- Game design principles. (slides)
- Game design slides by Andrea Resmini: lecture1, lecture2, lecture3, lecture4
- Clean code: Meaningful names. (slides)
Labs
Preparations
Various practical skills (we will discuss these topic in class as well.)
- Command-line shell: In the modern era of computing, we usually enjoy using nice GUI program to work with our files and folder. However, command-line interface still wins in many aspects. It can be much faster and more accurate. In many cases, e.g., in server maintenance and in many DevOps's activities, command-line interface is the only choice. Here are a few how-to:
- Windows:
- Linux:
- by tutoraLinux
- in Thai Intro Unix CLI
- Mac OS:
- Master your Editor/IDE:
Git
JavaScript
- Getting Started with JavaScript
- After you finish each tutorial, you should try to work on its quiz to make sure that you grasp core concepts of each tutorial.
- Tutorial 1: Number guessing game
- Self quiz after finishing the tutorial: self-quiz-tut1.pdf
- Tutorial 2: Event-driven programming
- Self quiz: self-quiz-tut2.pdf
- Tutorial 3: 21 Game
- Tutorial 4: Hangman
Cococs2d-JS
- We will use Cocos2d-JS as a game development framework.
- Getting started
- Tutorial 100 - sprites
Video clips
- Git
- JavaScript: basic