ผลต่างระหว่างรุ่นของ "01219245-58"
ไปยังการนำทาง
ไปยังการค้นหา
Jittat (คุย | มีส่วนร่วม) |
Jittat (คุย | มีส่วนร่วม) |
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แถว 60: | แถว 60: | ||
=== Cococs2d-JS === | === Cococs2d-JS === | ||
− | + | We will use [http://www.cocos2d-x.org/wiki/Cocos2d-JS Cocos2d-JS] as a game development framework. | |
− | + | ||
− | + | * [[01219245/cocos2d-js/getting started|Getting started]] | |
− | + | * [[01219245/cocos2d-js/Sprites|Tutorial 100]] - sprites | |
− | + | * [[01219245/cocos2d-js/Sprites2|Tutorial 101: Sprites 2 - Flappy Dot]] | |
− | + | ** [[01219245/cocos2d-js/Actions|Small Tutorial 102: Actions, spritesheets, sound effects]] | |
− | + | * [[01219245/cocos2d-js/Maze|Tutorial 103: PacMan]] | |
+ | * [[01219245/cocos2d-js/Platform1|Guide 200: Platform game without physics engine]] | ||
+ | |||
+ | * Empty template: [http://theory.cpe.ku.ac.th/~jittat/cocos/templates/cocos-emptyproject.zip cocos-emptyproject.zip] | ||
== Video clips == | == Video clips == |
รุ่นแก้ไขเมื่อ 02:15, 11 มีนาคม 2559
This is a course homepage for 01219245/01219246 Individual Software Process and Individual Software Process Lab for 2nd semester, academic year 2558.
เนื้อหา
Announcements
Lectures
- Week 1 (Jan 22):
- Introduction. (slides)
- Modern software development:
- Business Model Canvas Explained is a nice clip that tells you what business thinks when developing a new product.
- Agile Product Ownership in a Nutshell (by Henrik Kniberg) gives an overall view on how software development is a collaboration between developers and stakeholders (users) and how important communication is.
- Coding convention. (slides)
- Practice on task breakdown. (slides)
- Week 3 (Feb 19):
- Week 4 (Mar 4):
- Project planning (slides)
- Clean code: functions (slides)
- Unit testing in JavaScript (cont.)
- Template for TDD practice: 219245-practice.zip
Labs
Preparations
Various practical skills (we will discuss these topic in class as well.)
- Command-line shell: In the modern era of computing, we usually enjoy using nice GUI program to work with our files and folder. However, command-line interface still wins in many aspects. It can be much faster and more accurate. In many cases, e.g., in server maintenance and in many DevOps's activities, command-line interface is the only choice. Here are a few how-to:
- Windows:
- Linux:
- by tutoraLinux
- in Thai Intro Unix CLI
- Mac OS:
- Master your Editor/IDE:
Git
JavaScript
- Getting Started with JavaScript
- After you finish each tutorial, you should try to work on its quiz to make sure that you grasp core concepts of each tutorial.
- Tutorial 1: Number guessing game
- Self quiz after finishing the tutorial: self-quiz-tut1.pdf
- Tutorial 2: Event-driven programming
- Self quiz: self-quiz-tut2.pdf
- Tutorial 3: 21 Game
- Tutorial 4: Hangman
Cococs2d-JS
We will use Cocos2d-JS as a game development framework.
- Getting started
- Tutorial 100 - sprites
- Tutorial 101: Sprites 2 - Flappy Dot
- Tutorial 103: PacMan
- Guide 200: Platform game without physics engine
- Empty template: cocos-emptyproject.zip
Video clips
- Git
- JavaScript: basic