ผลต่างระหว่างรุ่นของ "Prg2/monkey game"

จาก Theory Wiki
ไปยังการนำทาง ไปยังการค้นหา
แถว 30: แถว 30:
  
 
== Part 3 ==
 
== Part 3 ==
 +
 +
See the clip here: [https://www.youtube.com/watch?v=AtAHAEle9Cg PRG2 - Monkeys Part 3]
 +
 +
In this part we will learn
 +
 +
* More project planning using github project board
 +
* Git concepts: branches
 +
* Git commands: branch, fetch, merge, stash
 +
* Keyboard event handling in tkinter
  
 
== Final code ==
 
== Final code ==

รุ่นแก้ไขเมื่อ 01:40, 9 มีนาคม 2564

This is part of Programming 2 2563

Basic information

Prg2-monkey-cover.png

Part 1

See the clip here: PRG2 - Monkeys Part 1

In this part we will learn

  • Basic refactoring of code
  • Basic project management tool in github, e.g., issue tracker and project board
  • Git commands: init, add, commit, pull, push

Part 2

See the clip here: PRG2 - Monkeys Part 2

In this part we will learn:

  • Git commands: log, checkout
  • Git concept: branch, remote, edit history, merge conficts, .gitignore
  • Working on the same remote git repository with other developers (with no branches)
  • Small code cleaning

Part 3

See the clip here: PRG2 - Monkeys Part 3

In this part we will learn

  • More project planning using github project board
  • Git concepts: branches
  • Git commands: branch, fetch, merge, stash
  • Keyboard event handling in tkinter

Final code

We notice that there are many duplicate lines in Sprite and Text (in gamelib.py). Therefore, we extract a new base class, called GameCanvasElement from both classes. We also have to update all attributes from sprites to elements so as to be more inclusive about things inside the list.

See the diff here: [2]

Monkey-games-last-diff.png

This is the edit history for the game.

Prg2-monkey-edit-history.png