ผลต่างระหว่างรุ่นของ "Prg2/design patterns 1"
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Jittat (คุย | มีส่วนร่วม) |
Jittat (คุย | มีส่วนร่วม) |
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แถว 11: | แถว 11: | ||
** State: [https://en.wikipedia.org/wiki/State_pattern wikipedia], [https://gameprogrammingpatterns.com/state.html game programmming patterns] | ** State: [https://en.wikipedia.org/wiki/State_pattern wikipedia], [https://gameprogrammingpatterns.com/state.html game programmming patterns] | ||
** Singleton: [https://en.wikipedia.org/wiki/Singleton_pattern wikipedia], [https://gameprogrammingpatterns.com/singleton.html game programmming patterns] | ** Singleton: [https://en.wikipedia.org/wiki/Singleton_pattern wikipedia], [https://gameprogrammingpatterns.com/singleton.html game programmming patterns] | ||
+ | |||
+ | == Codes == | ||
+ | |||
+ | === Observer Pattern === | ||
+ | |||
+ | === Command Pattern === | ||
+ | |||
+ | === State Pattern === |
รุ่นแก้ไขเมื่อ 23:32, 15 มีนาคม 2564
- This is part of Programming 2 2563
Basic information
- Game Programming Patterns by Robert Nystrom
- Refactoring.Guru
- Patterns covered this week
- Observer: wikipedia, game programmming patterns
- Command: wikipedia, game programmming patterns
- State: wikipedia, game programmming patterns
- Singleton: wikipedia, game programmming patterns