ผลต่างระหว่างรุ่นของ "Prg2/space (applying design patterns)"

จาก Theory Wiki
ไปยังการนำทาง ไปยังการค้นหา
แถว 8: แถว 8:
 
== Understanding the current code ==
 
== Understanding the current code ==
  
There are 4 main classes:
+
There are 5 main classes:
  
 
* SpaceGame
 
* SpaceGame
แถว 14: แถว 14:
 
* Bullet (in <tt>elements.py</tt>)
 
* Bullet (in <tt>elements.py</tt>)
 
* Enemy (in <tt>elements.py</tt>)
 
* Enemy (in <tt>elements.py</tt>)
 +
* Bomb
  
 
=== SpaceGame ===
 
=== SpaceGame ===

รุ่นแก้ไขเมื่อ 22:27, 24 มีนาคม 2564

This is part of Programming 2 2563

Overview

In this assignment, you will apply design patterns to the provided Space Fighter code.

Prg2-space-fighter.png

Understanding the current code

There are 5 main classes:

  • SpaceGame
  • Ship (in elements.py)
  • Bullet (in elements.py)
  • Enemy (in elements.py)
  • Bomb

SpaceGame

Ship

Bullet and Enemy

Getting started

This is an individual assignment, but you should still use branches in git for managing your work. You should use the following template as a starter code.

Since this is the second time you work on design patterns, the instructions would be less specific and you can use your judgement more freely to improve the code.

Patterns

Additional improvements