01219245/javascript1/tutorial4

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This is part of 01219245.

Everyone should know what Hangman Game is. If you don't, it's a simple vocabulary game and you can try it here.

Task breakdown

Exercise: Let's think about what our Hangman program has do to.

Expand this box to see a few examples after you finish thinking.

  • Random a word.
  • Show the word with blanks.
  • Read the guess alphabets and show the correct ones in the word.
  • Count the number of wrong guesses.
  • Show the hangman figures.
  • Show a list of alphabets from which the user can choose.
  • Hide used alphabets.
  • Reset the game after the game ends.
  • (... I can keep listing other features.)

Not all features above are extremely important to the game. For example, if you don't even draw the hangman figures, the game will be a pretty weird hangman game, but it is still the hangman game. If we can only choose 2 features to implement, we can simply throw away the hangman drawing task.

Exercise: From the list above, try to order the items according to their importance to the game.

Expand this box to see some possible ordering.

This is how I would order it. It is OK if your preference is different.

  • Show the word with blanks.
  • Read the guess alphabets and show the correct ones in the word.
  • Count the number of wrong guesses.
  • Random a word.
  • Show the hangman figures.
  • Show a list of alphabets from which the user can choose.
  • Hide used alphabets.
  • Reset the game after the game ends.

Core mechanics

Assets