01219245/cocos2d/Platform1
รุ่นแก้ไขเมื่อ 02:59, 26 กุมภาพันธ์ 2557 โดย Jittat (คุย | มีส่วนร่วม)
- This is part of 01219245.
This guide is very short. It only discuss various techniques in implementing platform games.
Here are a few useful links:
- The guide to implementing 2D platformers by Rodrigo Monteiro.
- Sonic Physics Guide
Collision detection: cc.Rect
Previously, we have implemented our own collision detection routine. However, Cocos2d-html5 has provided us with a few nice collision detection tools.